Thursday, July 24, 2008

7/23 Whine Fest

Today's game was a total whine fest by AP. He had triple 10 to start, with 2 of the 10's being sheep. His first built settlement got him the sheep port. 10 rolled like crazy. I mean, it was unreal, and Ap got a ton of cards and a ton of sheep. He expanded and even built on a 9 of sheep too. It got to the point where he got 8 cards on a 10, 6 of them being sheep. And 3 sheep on a 9. So, he was a target of the robber, a lot. And for some reason, this really bothered him and he kept whining about it. Whine, Whine, Whine, Whine.

At one point, Bill moved the robber off of a 10 of sheep and said, "10 has rolled too much already, it can't keep up." But of course, it did. Zalman had bought a lot of soldiers and kept on robbing Ap. Zalman was out of settlements, and couldn't build any cities. He was in last place. So when Ap rolled a 7, he immediately robbed Zalman, even though he was in last place, because Zalman had robbed him so much. It was an emotional rob! Zalman asked him what he was doing, and Ap replied, "I don't know. I'm blowing the game."

So Zalman ran out of soldiers and the robber was off the 10, and 10 kept rolling, and Ap still couldn't win. He was one point away, forever, and kept on trying to buy VP points, but could not. The game went on an extra 10-15 minutes because of this. It got to the point where Bill was 1 card away from winning, but then on his next turn, Ap won. Because he had no stratgey, was actively trying to blow the game, and whined the whole time, Ap gets credit for blowing the game even though he won. Just terrible.



Current Standings:
Standings (Wins / Blown Games):
Bill: 9 / 4
Crispy: 3 / 4
Zalman: 1 / 3
AP: 7 / 8
Kongo: 0 / 5

Wednesday, July 23, 2008

7/22 A close game

Zalman is turning into Kongo. He is running out of settlements and getting the longest road. Bill and Crispy had 6/9/10 placements because they went 1st and 2nd. Zalman got 2 three spots, and all the resources. But one of those resources was a 12 of sheep. Ap had two 3 spots as well, including double 5 on a wood/brick combo. The game was very competitive. Crispy built boats to the sheep port. Zalman could have cut him off, forcing him to build an extra boat to get the sheep port, but elected instead to build and get a VP on an island. Crispy needed stone for his last resource and cut off Bill to build on a 6 of stone. He didn't actually build on that stone, however, until he secured the sheep port.

Ap was looking dangerous and built a boat to go to a 6 of wheat island, and a VP. However, 9's rolled like crazy and Bill got a ton of boats and cut him off! Because Bill was close to the longest road, all he needed to do was build on the island and build a couple of extra boats to win. Crispy looked pathetic so everyone gave him roads to secure longest road from Bill. In the meantime, Bill was buying soldiers instead. Zalman tried to get largest Army from Bill, to prevent him from winning, but AP and Crispy wouldn't trade him stone! Then, on the final turn, Ap and Crispy had cards in their hands to win, but Zalman rolled a 7, they lost half, and when it came back around to Bill, he won. Ap and Crispy blew the game because they refused to make trades to Zalman to stop Bill, and they both ended up losing anyways. Nice job, morons.

Current Standings:
Standings (Wins / Blown Games):
Bill: 9 / 4
Crispy: 3 / 4
Zalman: 1 / 3
AP: 6 / 7
Kongo: 0 / 5

7/21 - WHO CHOOSED STUPID WINNER?

Monday's game had a controversial ending. It started out with Bill and AP both placing on double-brick spots while Zalman and an indecisive Crispy taking "variety" spots. Bill started the game with no wheat, AP started with no sheep.

Zalman started the game belligerently, telling Bill "no trades" when he had 2 points. This embargo, along with a cut-off threat from Crispy, forced Bill to trade two stones for a wheat from AP, which basically gave AP the first city. This also allowed Bill to gain access to a 4 of wheat.

AP began to dominate by taking the brick port and Konging his roads into a variety of settlement triangles. Bill boated to a 6 of wood and got a victory point, setting him up for a run at longest road. Zalman's owned the longest road for most of the game, however.

Near the end of the game, AP managed to set himself up with 11 solid points and two soldiers in play. For at least 3 turns, he kept buying more development cards and was unable to close out the win.

On the final turn, all AP needed to do was flip the 3rd soldier. Zalman had a 1-road lead on Bill who had 10 points. After the dice rolled, Zalman didn't have enough resources to extend his road, but he knew Bill had two roads in his hand. He also knew AP would win with the soldier. Zalman decided he didn't want to "pick the winner" by trading with AP for the road, so he did nothing. Bill extended his road to win, and AP flipped out.

AP was awarded the blown game due to his inability to get 1 more point for 3 turns (instead he wasted resources on road building and year of plenty cards).

Current Standings:
Standings (Wins / Blown Games):
Bill: 8 / 4
Crispy: 3 / 3
Zalman: 1 / 3
AP: 6 / 6
Kongo: 0 / 5

Tuesday, July 22, 2008

7/17 The forgotten game

Zalman was out, and Kong replaced him. We are a little behind in updating the blog, and nobody can remember the details. Since it was the last game Kong played, we asked him for the details, but he pretty much said, "No Response." Therefore, he blew the game. Bill won.



Current Standings:
Standings (Wins / Blown Games):
Bill: 7 / 4
Crispy: 3 / 3
Zalman: 1 / 3
AP: 6 / 5
Kongo: 0 / 5

7/16 - Cheater

AP was defrauded by the dealership on 7/15 so there was no game. The 7/16 game was a 3-player affair in which Bill was pathetic, while AP and Crispy were competing for the win.

Bill started buying soldiers, since he was pretty much out of the game. At one point, after Crispy passed the dice, Bill robbed him out of frustration. As soon as the dice were passed, Bill flipped the soldier and simply took the top card from Crispy's pile. Crispy became angry and accused Bill of cheating, which Bill denied (saying he didn't know what card it was anyway). Crispy stated "fine, just cheat!" a number of times, and then the game continued.

Crispy wound up winning the game, despite the questionable play. Later, he called Bill a liar, due to a misunderstanding with Zalman. Bill (the cheater and liar) blew the game.

Current Standings:
Standings (Wins / Blown Games):
Bill: 6 / 4
Crispy: 3 / 3
Zalman: 1 / 3
AP: 6 / 5
Kongo: 0 / 4

7/14

Basically, Ap blew the game. Crispy had a 5, 6, of wheat and the wheat port. Crispy shared the 5 with Zalman and the 6 with Ap. Bill had an 8. 3, 11 spot plus a 6 of wood, and the wood port. About halfway through the game, the robber had been on the 5 of wheat for a long time and nobody was getting wheat (Except Bill on a 10). Then Ap rolled a 7. He didn't want to move the robber off of the 5. "I like it there" is what he said. Instead he took the pirate ship and boated Zalman. This prevented him from getting to a 10/4. However, he could still go the other way to be just on the 10. Ap did this even though Zalman had no cards. An alternative to this, since Ap obvisouly didn't care about getting a card, was to put the pirate ship so that Bill could not build to an island for a VP. But did Ap do that? Of course not. Needless to say, the 3 and the 11 rolled like crazy, the robber stayed on the 5, and Ap blew the game.

Current Standings:
Standings (Wins / Blown Games):
Bill: 6 / 3
Crispy: 2 / 3
Zalman: 1 / 3
AP: 6 / 5
Kongo: 0 / 4

Monday, July 14, 2008

7/11 AP wins again

Basically, Crispy Fries had a chance to win the game, but he blew it by robbing Bill at the end and ignoring AP. AP won the game soon after. Bill and Zalman suffered most of the game with a robber on their 5 of Brick.

After the game was over, Bill accused Crispy of blowing the game. In response, Crispy accused Bill of being a 'whiner' and said "I refuse to accept the authority of your blog!"

Current Standings:Standings (Wins / Blown Games):
Bill: 5 / 3
Crispy: 2 / 3
Zalman: 1 / 3
AP: 6 / 4
Kongo: 0 / 4