Wednesday, June 25, 2008

Your Call

Crispy and Kongo teamed up today, and the result was a total nightmare. Every decision took forever, especially simple things like where to build a road and who to rob. At one point, team “Krispo” was discussing where to put a worthless road. Crispy put the road down without paying for it, then proceeded to ask Kongo what he wanted to do. The road was removed after more discussion, since they still hadn’t paid for it. Neither Crispy nor Kongo wanted to make the final decision. Zalman finally got fed up and said “If I hear ‘your call’ one more time….”. After this, there was a long pause, and then Kongo looked at Crispy and said “Your call.”

Before the game, Zalman had predicted he would blow it, and he was right. Bill started out with a quick city on the 2nd turn. The first robber by CrispyKongo was placed away from Bill’s city and AP was robbed. The pirate ship was used against Bill on the second robber. The third robber was placed on Zalman’s 5 of sheep (by CrispyKongo) and it ended up staying there for a long time. Zalman was enraged by this, since he was pathetic and 5 rolled regularly, giving AP and Bill lots of wheat and brick. For the rest of the game, Zalman “emotionally robbed” CrispyKongo regardless of the game situation (Crispy was not pleased).

Bill was able to build 3 cities and get the “Longest Army”, thanks to some sheep trades from Zalman (Bill only got sheep on a 3). Bill also managed to take longest road in the end, along with a victory point and an additional settlement. Crispy accused Zalman of trading the game away, and he was right.

Standings (Wins / Blown Games):
Bill: 2 / 0
Crispy: 1 / 0
Zalman: 0 / 1
AP: 0 / 1
Kongo: 0 / 1

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